using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Lesson1_Cube2 : SingletonMono<Lesson1_Cube2>
{
    // Start is called before the first frame update
    void Start()
    {
        Debug.LogFormat("Lesson1_Cube2 name:{0}", Lesson1_Cube2.GetInstance().name);
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
